Hi there sports fans. It been another day of practice, practice, practice here at the Orcland Raiders stadium. Coach Bullcher brought in the local Undead team to spar with Da Boyz and its been carnage all the way.
Oh oh - even as I speak I see that Bolgrot has managed to break another skeleton.
Put him down Bolgrot!
They are sure going to need their Regeneration skill this evening ;-)
Are you getting the picture Mr Dark Templar. Da Boyz are com in to get ya!
Showing posts with label Bolgrot Ripper. Show all posts
Showing posts with label Bolgrot Ripper. Show all posts
Friday, 13 December 2013
A well dressed Goblin
More breaking news. The Dark Elves have taken flight and a new opponent has 'arisen'. The Gravesend Gut Chewers , an undead team.
I needed a new goblin. Last nights discussion made it clear that taking Scrappa Sorehead was not the way forward so I give you 'Yakstick Sticky Hand' the latest member of the Orcland Raiders.
There is still some work to do but I got to tell you that I just love his hat!!!
I went looking in the garage for a suitable model and came across some plastic Gretchin. Having had a rummage I couldn't believe my luck when I discovered one with an undead skull on his head. This is what he should look like in Warhammer 40k.
I took off the gun with snippers.
And then went to work with some green stuff to create a catching mitten.
I later reduced the length of his nose. It was that big it might get in the way of a catch!! The nice thing is that he looks a bit like Bolgrot. Left hand in the air and a nice round exposed tummy. I sure hope they get along.
Orcland Raiders - Goblin Tactics
The team is allowed to select 0-4 Goblins on the team. They cost 40,000 gp, which is cheap and have the following statistics MA6, ST2, AG3, AV7. They also start with Right Stuff, Dodge & Stunty.
1. Right Stuff allows them to be thrown by a Troll
2. Dodge allows one failed Dodge to be rerolled each turn - very good skill
3. Stunty allows the goblin to ignore Tackle Zones modifiers i.e. Dodging on a 3+ anywhere, reduces the ability to Throw and makes the Goblin more susceptible to injury
(Note - altered following the comments received below)
So in short they are fast and agile and have good Dodge modifiers. They can Catch as good as any Orc which is not great but when combined with their speed and agility makes them a good option. They also allow the Troll to consider the Throw Team-Mate options. They may also be considered for ball carrying duty. In this way they will be automatically protected and can dart out at the right time for the big score.
On the down side their low ST and AV means they are very easily hurt and will therefore need protection!
I think that having a Goblin will be fun so .... have a jersey Mr Yakstick Sticky Hand and welcome to the Orcland Raiders!
I needed a new goblin. Last nights discussion made it clear that taking Scrappa Sorehead was not the way forward so I give you 'Yakstick Sticky Hand' the latest member of the Orcland Raiders.
There is still some work to do but I got to tell you that I just love his hat!!!
I went looking in the garage for a suitable model and came across some plastic Gretchin. Having had a rummage I couldn't believe my luck when I discovered one with an undead skull on his head. This is what he should look like in Warhammer 40k.
I took off the gun with snippers.
And then went to work with some green stuff to create a catching mitten.
I later reduced the length of his nose. It was that big it might get in the way of a catch!! The nice thing is that he looks a bit like Bolgrot. Left hand in the air and a nice round exposed tummy. I sure hope they get along.
The team is allowed to select 0-4 Goblins on the team. They cost 40,000 gp, which is cheap and have the following statistics MA6, ST2, AG3, AV7. They also start with Right Stuff, Dodge & Stunty.
1. Right Stuff allows them to be thrown by a Troll
2. Dodge allows one failed Dodge to be rerolled each turn - very good skill
3. Stunty allows the goblin to ignore Tackle Zones modifiers i.e. Dodging on a 3+ anywhere, reduces the ability to Throw and makes the Goblin more susceptible to injury
(Note - altered following the comments received below)
So in short they are fast and agile and have good Dodge modifiers. They can Catch as good as any Orc which is not great but when combined with their speed and agility makes them a good option. They also allow the Troll to consider the Throw Team-Mate options. They may also be considered for ball carrying duty. In this way they will be automatically protected and can dart out at the right time for the big score.
On the down side their low ST and AV means they are very easily hurt and will therefore need protection!
I think that having a Goblin will be fun so .... have a jersey Mr Yakstick Sticky Hand and welcome to the Orcland Raiders!
Thursday, 12 December 2013
Bolgot Ripper 'Throwing Teamate' skill
Hello there sports fans. Today we have been watching Bolgot Ripper on the practice field. A sight to behold. We have been examining the Throw Team-Mate aspect of his game and it is ..... complex. Lets review how it works.
Bolgot is a troll with the Throw Team-Mate ability. He can only throw players with the Right Stuff skill. In the case of the Orcland Raiders this is a goblin.
First things first - Bolgot has the Really Stupid skill and as such must pass a test at the beginning of his turn to do anything at all. The roll is a D6 and on a 1-3 (50% chance) he stands there looking gormless!! There is a modifier however, if one or more friendly players are adjacent he gets a +2 modifier (improves to 83.33%). So note to self - make sure he is in a crowd.
Now is comes to Throwing Team-Mate. Bolgrot must move adjacent to the player he is going to Throw (the goblin). The throw is resolved the same as a Pass. Long Pass and Long Bomb are not allowed. However that is still a potential 6 spaces forward, see picture above.
For the Throw Team-Mate skill all passes are considers Inaccurate and as such will scatter 3 times upon landing and Fumble is not a turnover.
It should be noted that Bolgrot also has the Always Hungry skill. This means that there is a test roll after movement. If its a one then Bolgrot eats the goblin and the goblin is dead!! There is a 16.66% chance that this will happen!! (No giggling please - its not funny, if your the goblin)
Bolgot is a troll with the Throw Team-Mate ability. He can only throw players with the Right Stuff skill. In the case of the Orcland Raiders this is a goblin.
First things first - Bolgot has the Really Stupid skill and as such must pass a test at the beginning of his turn to do anything at all. The roll is a D6 and on a 1-3 (50% chance) he stands there looking gormless!! There is a modifier however, if one or more friendly players are adjacent he gets a +2 modifier (improves to 83.33%). So note to self - make sure he is in a crowd.
Now is comes to Throwing Team-Mate. Bolgrot must move adjacent to the player he is going to Throw (the goblin). The throw is resolved the same as a Pass. Long Pass and Long Bomb are not allowed. However that is still a potential 6 spaces forward, see picture above.
For the Throw Team-Mate skill all passes are considers Inaccurate and as such will scatter 3 times upon landing and Fumble is not a turnover.
It should be noted that Bolgrot also has the Always Hungry skill. This means that there is a test roll after movement. If its a one then Bolgrot eats the goblin and the goblin is dead!! There is a 16.66% chance that this will happen!! (No giggling please - its not funny, if your the goblin)
The Pass
The question here is simple - is it a Fumble or is it an Inaccurate pass? A fumble is resolved as a Pass roll of 1 before or after modification. Bolgrot rolls a D6 to Pass with the following modifiers, +1 for a Quick Pass, 0 for a Short Pass and -1 for using the Throw Team-Mate ability. So for a Short Pass the lightly success rate is 66.66% improving to 83.33% for a Quick Pass.
Note this is further modified by -1 for every tackle zone that Bolgrot finds himself in. So you don't want to be surrounded when attempting this skill.
The Landing
The graceful landing by our goblin is based on an AG roll. The goblin has an AG of 3 and as such requires a 4+ to be successful (50% chance of success). Success results in a completed Inaccurate Pass and as such will scatter 3 times. I think it will be important to keep him away from the touchline.
Note there is a -1 modifier for each tackle zone on the final landing point, so no throwing into crowds.
If successful the goblin can go on to take his own actions later in the turn. (if he has not already done so) With an MA of 6 there is big potential to get a score on the board.
Summary
So the question is "Are you feeling lucky punk?"
Being optimistic: -
1. There is an 83% chance that Bolgrot will do something in the turn.
2. There is an 83% chance that Bolgrot won't eat the goblin
3. There is a 67% chance that Bolgrot will complete a Short Pass
4. There is a 50% chance that the goblin will land on his feet
And there is always the Team Reroll to take into account.
Being pessimistic: -
1. Bolgrot is Really Stupid!
2. Bolgrot is Always Hungry!
3. What about tackle zones?
4. At best the pass is Inaccurate and the goblin could end up anywhere .
But having said all that won't you just love to see it work out!!!
Wednesday, 11 December 2013
Breaking News!!
Yes sports fans its all excitement down here at the Orcland Raiders HQ. The opening series of the new season has been announced and the Orcland Raiders will be hosting a team of Dark Elves on Saturday the 21th December. A real date for the diary that one.
Today the team was out on the main field and I must say that the grounds men have done a great job. Bolgrot Ripper is really settling in well. Already buddying up with the Black Orcs I see. You just know they are going to do some serious damage in the season ahead.
But whats this I notice? A few new faces. Ah Yes - we have a new Orc Linesman folks and he is taking the number one jersey. If I'm not mistaken thats Dergu Bear Licker. He must be a recent transfer from the Gouged Eye.
And lining up beside him in the number three jersey is a new Orc Thrower. We had heard rumours that Boghat Dragon Shooter was on his way and it looks like that can be confirmed.
I see that Boghat has maintained the yellow stripe on his helmet. That has been a tradition of his since his college days. There were some rumours last year that that stripe had travelled to his spine. Lets hope coach Bullcher knows what he doing.
Wow - what a play. Bolgot Ripper has just launched one of his team mates downfield. Soaring through the air - what a sight. Hold the press..... can it be ..... Oh My God ...... it is .....
Folks its another star player - Scrappa Sorehead and in the full Orcland Raiders colours. Oh my, oh my - what a season we have in prospect!!
Could that be a smile on Varag Goul Chewers face. I see he working with the Blitzers today. He must be relishing the opportunities that this new Orcland Raiders lineup will afford coach Bullcher. Bring on Series 1 and those Dark Elves. Lets see what this team is made of.
Today the team was out on the main field and I must say that the grounds men have done a great job. Bolgrot Ripper is really settling in well. Already buddying up with the Black Orcs I see. You just know they are going to do some serious damage in the season ahead.
But whats this I notice? A few new faces. Ah Yes - we have a new Orc Linesman folks and he is taking the number one jersey. If I'm not mistaken thats Dergu Bear Licker. He must be a recent transfer from the Gouged Eye.
And lining up beside him in the number three jersey is a new Orc Thrower. We had heard rumours that Boghat Dragon Shooter was on his way and it looks like that can be confirmed.
I see that Boghat has maintained the yellow stripe on his helmet. That has been a tradition of his since his college days. There were some rumours last year that that stripe had travelled to his spine. Lets hope coach Bullcher knows what he doing.
Wow - what a play. Bolgot Ripper has just launched one of his team mates downfield. Soaring through the air - what a sight. Hold the press..... can it be ..... Oh My God ...... it is .....
Folks its another star player - Scrappa Sorehead and in the full Orcland Raiders colours. Oh my, oh my - what a season we have in prospect!!
Could that be a smile on Varag Goul Chewers face. I see he working with the Blitzers today. He must be relishing the opportunities that this new Orcland Raiders lineup will afford coach Bullcher. Bring on Series 1 and those Dark Elves. Lets see what this team is made of.
Tuesday, 10 December 2013
Official Team Photo
Well its official folks. Mr Bolgrot Ripper has passed the medical and donned the colours of the Orcland Raiders. Here he is leading out the team for practice. Starting to get a good feeling for the season ahead!
Bolgrot Ripper in da house
Star player Mr Bolgrot Ripper arrived this morning to a huge crowd of approving orcs. Well me anyway.
Obviously he had been in the wars and was in need of a period of recuperation. The Apothecaries got straight to work on an injured shoulder. They drilled into the damaged joint and added a pin which will make him positively bionic!!
Now all he needs is to climb into the team colours and he will be good to go.
He will need a goblin or two to throw around so I guess its back to ebay. This team is coming together nicely!
Obviously he had been in the wars and was in need of a period of recuperation. The Apothecaries got straight to work on an injured shoulder. They drilled into the damaged joint and added a pin which will make him positively bionic!!
Now all he needs is to climb into the team colours and he will be good to go.
He will need a goblin or two to throw around so I guess its back to ebay. This team is coming together nicely!
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